29 May How to replicate Lightroom’s “Texture” in Luminar
Notice: Undefined variable: qode_like in /sites/fujixnews.com/public/wp-content/themes/bridge/templates/blog-parts/blog-share-like-post-info.php on line 2
Source: Thomas Fitzgerald Photography
The most recent recent release of Lightroom added a new slider called “Texture”. This function works like a version of clarity, only on a smaller radius and on more “medium” details. A lot of people have liked this new functionality, but for those with older versions of Lightroom, or who have ditched it all together, you can actually do the same thing in Luminar.
In Luminar, the equivalent of “texture” can be found by adding the Details Enhancer filter. This works with both Luminar 3 and Luminar Flex. The results are very similar but there may be some differences depending on the image. Here’s a quick step by step.
Step 1: If working with Lightroom, send your image to Luminar or Luminar FLEX by right clicking on it and choosing Edit In > Luminar Flex
Step 2: When the image loads, click in the “Add Filter…” button
Step 3: Search for “Details Enhancer” and choose to add the filter to your adjustment stack. (If you already have this as part of your workspace, you don’t need to add it again)
Step 4: Set the “Masking Amount” to 0. The reason for this is that it creates some artefacts. If you are finding that the effect is adding a lot of noise you can drag it back up later.
Step 5: Drag the “Medium” slider up to add the “Texture” effect. As Lightroom’s texture is adding contrast to “Medium” details, this is basically doing the same thing. A value of 50 on the
How to replicate Lightroom’s “Texture” in Luminar posted on Thomas Fitzgerald Photography on
Read the full article on Thomas Fitzgerald PhotographyHome